![]() A lot of these won't be prominent right away, but will slowly unfold as the narrative goes on, and there is one point where the story goes even further than that, but will be kept hidden for now as to avoid spoilers. In the journey to repair their relationship, they open up old wounds and meet new allies, striving to bridge the gap between Pokémon and mankind.Ĭontent Warning: This story mostly sits at a T, but there are dark themes throughout such as depictions of carnivore confusion, mental health issues, and quite a few others later on. The ghosts of their past haunt them in the form of a mysterious organization, GeL. Summary: Broken friendships aren't easily mended, but a Luxray and Lucario have no choice. This will be updated twice a month in order to prevent reader fatigue. While there are 27+ chapters available elsewhere, this is what I'll consider to be the most polished version for the first arc, so I encourage you to stick around for this site's version. This longfic can work as a standalone story, but it also features a grand overarching narrative that has consequences for other fics like Black Paint and Outside the Frame.Īt the moment, I'm in the middle of revising the first arc, and while I've done the first chapter, which I'll present today, the real challenge is doing chapters 2-5 after that, as they might contain some big changes in terms of the structure/sequencing of events. This takes place in a universe of fics called The Manifold Curiosity, where there are different fics that standalone from each other in story, but overlap in some way in terms of characters and events. Not The Last Goodbyes, For The Most PartĪuthor’s Notes: Hey, Neb here! This has been a long time coming, but here's my longfic, The Curious and the Shiny, available for the first time on these forums. Then scan change when poke is summon)įorce JMP the JE. Making Battle as fast as possible - (Scan unknown when poke stable in battle. GameAssembly.il2cpp_string_length+9D0 (Code that handles it) Pokemon Revolution Online Cheat Engine - YouTubeĪrray of Byte Dump to specific regions/interesting opcodes. If it encounteres a Pokemon that you DONT want to run away from then it will play a "Beeping" noise.Ĭode: // DELETE FROM HERE IF YOU DONT WANT IT TO BEEPĪobscanmodule(ID,GameAssembly.dll,33 D2 48 8B CB E8 ? 89 87 FC 09 00 00 41 83 7D 18 03) //PokeIDĪobscanmodule(RUN,GameAssembly.dll,33 D2 8B C8 E8 ? 84 C0 0F 84 ? 33 D2 49 8B CE) //Run Once the pokemon has been found it will stand there until you either capture, run, or kill it. Alolan-Grimer = 3071 you can find this information in the PokeDex. Type in the Pokemon ID that you want to NOT run away from. In the address field type "EscapePoke1" or "EscapePoke2" etc. In cheat engine click "Add Address Manually". Enable this script will AUTOMATICALLY run away from all encountered unless the Pokemon ID matches with what you enabled in "EscapePoke1/2/3/4". Then when it encounter that Pokemon it will no longer run away.ĭisable Run Delay when first encountered -Īobscanmodule(Dialogue,GameAssembly.dll,F3 0F 10 81 F8 00 00 00) // should be uniqueĭb F3 0F 10 81 F8 00 00 00 C3 CC CC CC CC CC CC CCĭealloc(Speed). Type in the Pokemon Name you want the hack to find. To get Pokemon ID you would go to PokeDex. Pokemon Hunter - This is run away from all encountered unless it a matching pokemon ID. No Run Delay - Allow you to immediately run away when you encountered a Pokeemon. If it shows ? close and reopen your client. Movement Speed - Adjust your movement speed. Please post any adjustment you have made. You are absolutely allow to SHARE, REPOST and Remodify for your own release. This is a cheat engine table hack for Pokemon Revolution Online. ![]()
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